DeathSystems
Package: com.hypixel.hytale.server.core.modules.entity.damage
Type: class
Static Fields
| Name | Type |
|---|---|
ENTITY_STAT_MAP_COMPONENT_TYPE | ComponentType |
INTERACTION_MANAGER_COMPONENT_TYPE | ComponentType |
QUERY | Query |
QUERY | Query |
DEPENDENCIES | Set |
INTERACTIONS_COMPONENT_TYPE | ComponentType |
INTERACTION_MANAGER_COMPONENT_TYPE | ComponentType |
QUERY | Query |
DEPENDENCIES | Set |
QUERY | Query |
DEFERRED_CORPSE_REMOVAL_COMPONENT_TYPE | ComponentType |
QUERY | Query |
Fields
| Name | Type |
|---|---|
query | Query |
dependencies | Set |
Static Methods
| Method | Returns |
|---|---|
playDeathAnimation(@Nonnull Ref ref, @Nonnull DeathComponent deathComponent, @Nullable ModelComponent modelComponent, @Nonnull MovementStatesComponent movementStatesComponent, @Nonnull ComponentAccessor componentAccessor) | void |
Methods
| Method | Returns |
|---|---|
componentType() | ComponentType |
onComponentSet(@Nonnull Ref ref, DeathComponent oldComponent, @Nonnull DeathComponent newComponent, @Nonnull Store store, @Nonnull CommandBuffer commandBuffer) | void |
onComponentRemoved(@Nonnull Ref ref, @Nonnull DeathComponent component, @Nonnull Store store, @Nonnull CommandBuffer commandBuffer) | void |
getDependencies() | Set |
getQuery() | Query |
onComponentAdded(@Nonnull Ref ref, @Nonnull DeathComponent component, @Nonnull Store store, @Nonnull CommandBuffer commandBuffer) | void |
DeathAnimation() | public |
onEntityAdded(@Nonnull Ref ref, @Nonnull AddReason reason, @Nonnull Store store, @Nonnull CommandBuffer commandBuffer) | void |
onEntityRemove(@Nonnull Ref ref, @Nonnull RemoveReason reason, @Nonnull Store store, @Nonnull CommandBuffer commandBuffer) | void |
tick(float dt, int index, @Nonnull ArchetypeChunk archetypeChunk, @Nonnull Store store, @Nonnull CommandBuffer commandBuffer) | void |