NPCPlugin
Package: com.hypixel.hytale.server.npc
Type: class
Extends: JavaPlugin
Constructors
java
public NPCPlugin(@Nonnull JavaPluginInit init)Static Fields
| Name | Type |
|---|---|
FACTORY_CLASS_ROLE | String |
FACTORY_CLASS_BODY_MOTION | String |
FACTORY_CLASS_HEAD_MOTION | String |
FACTORY_CLASS_ACTION | String |
FACTORY_CLASS_SENSOR | String |
FACTORY_CLASS_INSTRUCTION | String |
FACTORY_CLASS_TRANSIENT_PATH | String |
FACTORY_CLASS_ACTION_LIST | String |
ROLE_ASSETS_PATH | String |
instance | NPCPlugin |
NULL_ROTATION | Vector3f |
PRIORITY_LOAD_NPC | short |
PRIORITY_SPAWN_VALIDATION | short |
CODEC | BuilderCodec |
Fields
| Name | Type |
|---|---|
builderDescriptors | List |
builderManager | BuilderManager |
validateBuilder | boolean |
maxBlackboardBlockCountPerType | int |
logFailingTestErrors | boolean |
presetCoverageTestNPCs | String[] |
pathChangeRevision | AtomicInteger |
benchmarkLock | Lock |
roleTickDistribution | Int2ObjectMap |
roleSensorSupportDistribution | Int2ObjectMap |
roleTickDistributionAll | TimeDistributionRecorder |
roleSensorSupportDistributionAll | SensorSupportBenchmark |
autoReload | boolean |
attitudeMap | AttitudeMap |
itemAttitudeMap | ItemAttitudeMap |
config | Config |
blackboardResourceType | ResourceType |
combatDataPoolResourceType | ResourceType |
roleChangeQueueResourceType | ResourceType |
newSpawnStartTickingQueueResourceType | ResourceType |
sortBufferProviderResourceResourceType | ResourceType |
aStarNodePoolProviderSimpleResourceType | ResourceType |
npcSpatialResource | ResourceType |
combatDataComponentType | ComponentType |
npcTestDataComponentType | ComponentType |
beaconSupportComponentType | ComponentType |
npcBlockEventSupportComponentType | ComponentType |
playerBlockEventSupportComponentType | ComponentType |
npcEntityEventSupportComponentType | ComponentType |
playerEntityEventSupportComponentType | ComponentType |
stepComponentType | ComponentType |
failedSpawnComponentType | ComponentType |
timersComponentType | ComponentType |
stateEvaluatorComponentType | ComponentType |
valueStoreComponentType | ComponentType |
generateDescriptors | boolean |
generateDescriptorsFile | boolean |
autoReload | boolean |
validateBuilder | boolean |
maxBlackboardBlockType | int |
logFailingTestErrors | boolean |
presetCoverageTestNPCs | String[] |
Static Methods
| Method | Returns |
|---|---|
get() | NPCPlugin |
reloadNPCsWithRole(int roleIndex) | void |
buildRole(@Nonnull Builder roleBuilder, @Nonnull BuilderInfo builderInfo, @Nonnull BuilderSupport builderSupport, int roleIndex) | Role |
onBalanceAssetsChanged(@Nonnull LoadedAssetsEvent event) | void |
onBalanceAssetsRemoved(@Nonnull RemovedAssetsEvent event) | void |
Methods
| Method | Returns |
|---|---|
setup() | void |
onSchemaGenerate(@Nonnull GenerateSchemaEvent event) | void |
start() | void |
getBlackboardResourceType() | ResourceType |
getCombatDataPoolResourceType() | ResourceType |
getRoleChangeQueueResourceType() | ResourceType |
getNewSpawnStartTickingQueueResourceType() | ResourceType |
getSortBufferProviderResourceResourceType() | ResourceType |
getAStarNodePoolProviderSimpleResourceType() | ResourceType |
getNpcSpatialResource() | ResourceType |
getCombatDataComponentType() | ComponentType |
getNpcTestDataComponentType() | ComponentType |
getBeaconSupportComponentType() | ComponentType |
getNpcBlockEventSupportComponentType() | ComponentType |
getPlayerBlockEventSupportComponentType() | ComponentType |
getNpcEntityEventSupportComponentType() | ComponentType |
getPlayerEntityEventSupportComponentType() | ComponentType |
getStepComponentType() | ComponentType |
getFailedSpawnComponentType() | ComponentType |
getTimersComponentType() | ComponentType |
getStateEvaluatorComponentType() | ComponentType |
getValueStoreComponentType() | ComponentType |
setupNPCLoading() | void |
getPresetCoverageTestNPCs() | String[] |
spawnNPC(@Nonnull Store store, @Nonnull String npcType, @Nullable String groupType, @Nonnull Vector3d position, @Nonnull Vector3f rotation) | Pair |
onNPCGroupsLoaded(LoadedAssetsEvent event) | void |
onNPCGroupsRemoved(RemovedAssetsEvent event) | void |
onAttitudeGroupsLoaded(@Nonnull LoadedAssetsEvent event) | void |
onAttitudeGroupsRemoved(RemovedAssetsEvent event) | void |
onItemAttitudeGroupsLoaded(@Nonnull LoadedAssetsEvent event) | void |
onItemAttitudeGroupsRemoved(RemovedAssetsEvent event) | void |
putItemAttitudeGroups() | void |
onPathChange(WorldPathChangedEvent event) | void |
getPathChangeRevision() | int |
onNPCsLoaded(AllNPCsLoadedEvent event) | void |
putNPCGroups() | void |
putAttitudeGroups() | void |
getName(int builderIndex) | String |
getIndex(String builderName) | int |
tryGetCachedValidRole(int roleIndex) | Builder |
getBuilderInfo(Builder builder) | BuilderInfo |
getRoleTemplateNames(boolean spawnableOnly) | List |
hasRoleName(String roleName) | boolean |
validateSpawnableRole(String roleName) | void |
getRoleBuilderInfo(int roleIndex) | BuilderInfo |
setBuilderInvalid(int builderIndex) | void |
getAttitudeMap() | AttitudeMap |
getItemAttitudeMap() | ItemAttitudeMap |
testAndValidateRole(@Nullable BuilderInfo builderInfo) | boolean |
forceValidation(int builderIndex) | void |
spawnEntity(@Nonnull Store store, int roleIndex, @Nonnull Vector3d position, Vector3f rotation, Model spawnModel, TriConsumer postSpawn) | Pair |
spawnEntity(@Nonnull Store store, int roleIndex, @Nonnull Vector3d position, @Nullable Vector3f rotation, @Nullable Model spawnModel, @Nullable TriConsumer preAddToWorld, @Nullable TriConsumer postSpawn) | Pair |
prepareRoleBuilderInfo(int roleIndex) | BuilderInfo |
onModelsChanged(@Nonnull LoadedAssetsEvent event) | void |
generateDescriptors() | void |
saveDescriptors() | void |
getBuilderManager() | BuilderManager |
getMaxBlackboardBlockCountPerType() | int |
isLogFailingTestErrors() | boolean |
startRoleBenchmark(double seconds, @Nonnull Consumer onFinished) | boolean |
collectRoleTick(int roleIndex, long nanos) | void |
isBenchmarkingRole() | boolean |
startSensorSupportBenchmark(double seconds, @Nonnull Consumer onFinished) | boolean |
isBenchmarkingSensorSupport() | boolean |
isBenchmarking() | boolean |
collectSensorSupportPlayerList(int roleIndex, long getNanos, double maxPlayerDistanceSorted, double maxPlayerDistance, double maxPlayerDistanceAvoidance, int numPlayers) | void |
collectSensorSupportEntityList(int roleIndex, long getNanos, double maxEntityDistanceSorted, double maxEntityDistance, double maxEntityDistanceAvoidance, int numEntities) | void |
collectSensorSupportLosTest(int roleIndex, boolean cacheHit, long time) | void |
collectSensorSupportInverseLosTest(int roleIndex, boolean cacheHit) | void |
collectSensorSupportFriendlyBlockingTest(int roleIndex, boolean cacheHit) | void |
collectSensorSupportTickDone(int roleIndex) | void |
registerCoreComponentType(String name, @Nonnull Supplier builder) | NPCPlugin |
setRoleBuilderNeedsReload(Builder builder) | void |
registerCoreFactories() | void |
isGenerateDescriptors() | boolean |
isGenerateDescriptorsFile() | boolean |
isAutoReload() | boolean |
isValidateBuilder() | boolean |
getMaxBlackboardBlockType() | int |
NPCEntityRegenerateStatsSystem() | public |